Thursday, October 13, 2011
Studying Bachelor of Games and Interactive Entertainment at Q.U.T
Major - Animation
Minor - Advanced Animation
For my final year I had to create three major works, one of my chosen projects was to create a virtual tour of the Millennium Falcon from Star Wars within a real-time environment. Allowing user control and interaction.
This was created using the Unity game engine, with 3d assets being primarily built in Maya, with some being built in 3DS Max.
The following images are added just as a personal reference to show my progression over the past year. The project will be finished within the next few weeks for submission.
There is a video walk-through the real-time scene below.
For laughs, feel free to look at my original project pitch in first semester this year: March 2011.
Original Pitch Images
Cargo Hold angle 1
Cargo Hold angle 2
Millennium Falcon Hallways
Hallway Angle Back
Ladder to Blaster Turrets
Hallway To cock-pit
Current Build Video walk-through
This is just a video showing where my project is currently at.
Some areas still need to be modeled and textured.
Note: Blogger seems to upload videos really badly.
I have uploaded a better version to vimeo.
THIS VIDEO WAS UPLOADED A WHILE AGO.. ITS NOT UP TO DATE.. HAVNT GOTTEN AROUND TO MAKING A NEW ONE
here is the link: